Title of article :
A system for simulating room acoustical environments for one’s own voice
Author/Authors :
Manuj Yadav، نويسنده , , Densil Cabrera، نويسنده , , William L. Martens، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2012
Pages :
6
From page :
409
To page :
414
Abstract :
The real-time simulation of room acoustical environments for one’s own voice using generic software has been difficult until very recently due to the computational load involved: requiring real-time convolution of a person’s voice with a potentially large number of long room impulse responses. This paper describes a software-based solution that accomplishes real-time convolution with head-tracking to simulate the effect of room acoustical environments on the sound of one’s own voice, using binaural technology. Actual rooms are characterized by measuring the room impulse response from the mouth to ears of the same head (oral binaural room impulse response, OBRIR). By repeating this process at 2° yaw increments for a given head position, the rooms are binaurally scanned around a given position to obtain a collection of OBRIRs, which is then used by the software-based simulation system. In the simulated rooms, a person equipped with a near-mouth microphone and near-ear loudspeakers can speak or sing and hear their voice, as it would sound in the recorded rooms, while physically being in an anechoic room. By continually updating the person’s head orientation using head-tracking, the corresponding OBRIR is chosen for convolution with their voice. The system described in this paper achieves the low latency that is required to simulate nearby reflections, and it can perform convolution with long room impulse responses.
Keywords :
Room acoustics , Head-tracking , Oral–binaural room impulse response , Latency , Signal processing , Own voice simulation
Journal title :
Applied Acoustics
Serial Year :
2012
Journal title :
Applied Acoustics
Record number :
1171619
Link To Document :
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