Title of article :
Visual simulation of shallow-water waves
Author/Authors :
Hagen، نويسنده , , T.R. and Hjelmervik، نويسنده , , J.M. and Lie، نويسنده , , K.-A. and Natvig، نويسنده , , J.R. and Ofstad Henriksen، نويسنده , , M.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2005
Abstract :
A commodity-type graphics card (GPU) is used to simulate nonlinear water waves described by a system of balance laws called the shallow-water system. To solve this hyperbolic system we use explicit high-resolution central-upwind schemes, which are particularly well suited for exploiting the parallel processing power of the GPU. In fact, simulations on the GPU are found to run 15–30 times faster than on a CPU. The simulated cases involve dry-bed zones and nontrivial bottom topographies, which are real challenges to the robustness and accuracy of the discretization.
Keywords :
Parallel processing , Physics-based visualization , Water waves , graphics processing unit , High-resolution schemes
Journal title :
Simulation Modelling Practice and Theory
Journal title :
Simulation Modelling Practice and Theory