Title of article
The solution of the soccer “dream league” game
Author/Authors
Gur Mosheiov، نويسنده , , G.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1998
Pages
5
From page
79
To page
83
Abstract
On January 5, 1996, Maariv, one of the two leading daily newspapers in Israel, announced “The Dream League” game. Every participant in this game was required to “purchase” from a pool of all the soccer players in the Israeli National League, a team which according to his judgment would be chosen as the best team at the end of the season. Purchasing the players was subject to a given budget and to several other constraints. After the soccer season was over, we were requested by Maariv to find the optimal “Dream Team”.
oblem of finding the optimal team is shown to be a generalized version of the well-known knapsack problem. It is formulated as an integer program and solved to optimality by the software NAG. Evidently, the optimal Dream Team is much better (in terms of the total cumulative grade) than the actual winning team chosen by the readers of Maariv. A possible heuristic procedure for solving the game in larger settings is also discussed.
Keywords
OR practice , Knapsack problem , optimization , Heuristics
Journal title
Mathematical and Computer Modelling
Serial Year
1998
Journal title
Mathematical and Computer Modelling
Record number
1591065
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