Title of article :
Does computer game play aid in motivation of exercise and increase metabolic activity during wheelchair ergometry?
Author/Authors :
OʹConnor، نويسنده , , Thomas J and Fitzgerald، نويسنده , , Shirley G and Cooper، نويسنده , , Rory A and Thorman، نويسنده , , Tricia A and Boninger، نويسنده , , Michael L، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2001
Abstract :
GAMEWheels is an interface between a portable roller system and a computer that enables a wheelchair user to play commercially available computer video games. The subject controls the game play with the propulsion of their wheelchairʹs wheels on the rollers. The purpose of this study was to investigate whether using the GAMEWheels System during wheelchair propulsion exercise can help increase the individualʹs physiological response and aid in the motivation to exercise. Fifteen subjects participated in this study. The subjects propelled their wheelchairs on a portable roller that was equipped with the GAMEWheels System. There were two exercise trials consisting of 2 min of warm-up, 16 min of exercise and 2 min of cool-down. Physiological data (ventilation rate, oxygen consumption, heart rate) were collected. A significant difference (P<0.05) was found between exercise with GAMEWheels versus without GAMEWheels for average ventilation rate and average oxygen consumption. The differences were found during time periods of transition from warm-up to exercise, and before and after the midpoint of exercise. Written questionnaires showed that 87% of the individuals tested reported the system would help them work out on a regular basis. Playing the video game helped these individuals to reach their exercise training zone faster and maintain it for the entire exercise trial.
Keywords :
Wheelchairs , Exercise , Video game
Journal title :
Medical Engineering and Physics
Journal title :
Medical Engineering and Physics