Title of article :
Computationally efficient behaviour based controller for real time car racing simulation
Author/Authors :
Tan، نويسنده , , C.H. and Tan، نويسنده , , K.C. and Tay، نويسنده , , A.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2010
Pages :
10
From page :
4850
To page :
4859
Abstract :
This paper examines the design of a controller that is computationally efficient yet demonstrates highly competitive performance for a real time simulated car racing game. In turn based games, the game artificial intelligence (AI) is able to compensate for its lack of game reasoning by evaluating board positions millions of times faster than the human player. However, such extreme resource requirements are impractical for fast paced and real time games, i.e. racing games, sports simulators, first person shooters and real time strategy games. This paper proposes and describes in detail an evolved behaviour based controller that combines the good response time of behaviour based systems and search capability of evolutionary algorithms to evolve competitive driving skills for a real time car racing game. The proposed controller is tested against the top five participants of the Simulated Car Racing Competition held during the 2007 IEEE Congress on Evolutionary Computation (CEC) to evaluate its generalization performance against previously unseen controllers. The proposed behaviour based controller is able to outperform all its opponents in direct competition, and is also the most computationally efficient.
Keywords :
Genetic algorithms , Simulated car racing , Behaviour based controller
Journal title :
Expert Systems with Applications
Serial Year :
2010
Journal title :
Expert Systems with Applications
Record number :
2348042
Link To Document :
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