Title of article
Supporting sketch-based retrieval from a library of reusable behaviours
Author/Authors
Flَrez-Puga، نويسنده , , Gonzalo and Gonzلlez-Calero، نويسنده , , Pedro A. and Jiménez-Dيaz، نويسنده , , Guillermo and Dيaz-Agudo، نويسنده , , Belén، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2013
Pages
12
From page
531
To page
542
Abstract
Building the behaviour for non-player characters in a game is a complex collaborative task among AI designers and programmers. In this paper we present a visual authoring tool for game designers that supports behaviour reuse. We describe a visual editor, capable of storing, indexing, retrieving and reusing behaviours previously designed by AI programmers. One of the most notable features of our editor is its capability for sketch-based retrieval: searching in a repository for behaviours that are similar to the one the user is drawing, and making suggestions about how to complete it. As this process relies on graph behaviour comparison, in this paper, we describe different algorithms for graph comparison, and demonstrate, through empirical evaluation in a particular test domain, that we can provide structure-based similarity for graphs that preserves behaviour similarity and can be computed at reasonable cost.
Keywords
Behaviour authoring , Graph matching , AI authoring tools , Non-playing characters , Game design , FSMs
Journal title
Expert Systems with Applications
Serial Year
2013
Journal title
Expert Systems with Applications
Record number
2352978
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