Author/Authors :
Mirtaheri, Masoud Department of Civil Engineering - K. N. Toosi University of Technology, Tehran, Iran , Salkhordeh, Mojtaba Department of Civil Engineering - K. N. Toosi University of Technology, Tehran, Iran
Abstract :
This paper presents the Real-Time Recursive Dynamics (RTRD) model that is
developed for driving simulators. The model could be implemented in the Driving
Simulator. The RTRD can also be used for off-line high-speed dynamics analysis,
compared with commercial multibody dynamics codes, to speed up mechanical
design process. An overview of RTRD is presented in the paper. Basic models for
specific vehicle subsystems such as tire, steering, brake, power train, aerodynamics,
etc., are interfaced with multibody dynamics to create a complete vehicle simulation
model. Basic theories of each vehicle subsystem model are introduced and the
interfaces with the multibody dynamic model are discussed. Required data for setting
a vehicle model listed and an Army’s High Mobility Multipurpose Wheeled Vehicle
(HMMWV) modeling example is illustrated. For operator-in-the-loop simulation, the
interface between the RTRD model and the simulator subsystems, i.e., visual, motion,
audio, and terrain database, is presented. Finally, the parallel processing algorithm
of RTRD model is illustrated. Benchmarks for the baseline RTRD code are analyzed
using two vehicle examples, a passenger car and a tractor-semitrailer.
Keywords :
tractor-semitrailer , passenger car , driving simulators , Recursive Dynamics , Real-Time