Title of article
Shadow Casting with Stencil Buffer for Real-Time Rendering
Author/Authors
Weng, Lee Universiti Teknologi Malaysia - Faculty of Computer Science and Information System, Malaysia , Daman, Daut University Technology Malaysia - Faculty of Computer Science and Information Systems, Malaysia , Rahim, Mohd Universiti Teknologi Malaysia - Faculty of Computer Science and Information System, Malaysia
From page
102
To page
110
Abstract
We present a new method for real-time rendering of soft shadows in dynamic scenes. Our approach is based on shadow volume algorithm which provides fast, accurate and high quality shadows. The shadow volume algorithm is used to generate hard shadows before adding fake soft shadows onto it. Although the generated soft shadows are physically inaccurate, this method provides soft shadows that are smooth and perceptually convincing. This proposed hybrid method adds more realism to a dynamic scene which is an important factor in computer graphics
Keywords
Shadow volume , silhouette detection , rendering , depth , pass , soft shadow
Journal title
The International Arab Journal of Information Technology (IAJIT)
Journal title
The International Arab Journal of Information Technology (IAJIT)
Record number
2543538
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