Title of article :
A Bot Spooler Architecture to Integrate Virtual Worlds with E-learning Management Systems for Corporate Training
Author/Authors :
Morgado, Leonel Universidade Aberta, Portugal , Morgado, Leonel Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Portugal , Paredes, Hugo Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Portugal , Paredes, Hugo Universidade de Trás-os-Montes e Alto Douro (UTAD), Portugal , Fonseca, Benjamim Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Portugal , Fonseca, Benjamim Universidade de Trás-os-Montes e Alto Douro (UTAD), Portugal , Martins, Paulo Institute for Systems and Computer Engineering, Technology and Science (INESC TEC), Portugal , Martins, Paulo Universidade de Trás-os-Montes e Alto Douro (UTAD), Portugal , Almeida, Álvaro Universidade de Trás-os-Montes e Alto Douro (UTAD), Portugal , Vilela, Andreas Altice Labs, Portugal , Peixinho, Filipe Altice Labs, Portugal , Santos, Arnaldo Altice Labs, Portugal
From page :
271
To page :
297
Abstract :
Joining efforts of academic and corporate teams, we developed an integration architecture – MULTIS – that enables corporate e-learning managers to use a Learning Management System (LMS) for management of educational activities in virtual worlds. This architecture was then implemented for the Formare LMS. In this paper we present this architecture and concretizations of its implementation for the Second Life Grid/OpenSimulator virtual world platforms. Current systems are focused on activities managed by individual trainers, rather than groups of trainers and large numbers of trainees: they focus on providing the LMS with information about educational activities taking place in a virtual world and/or being able to access within the virtual world some of the information stored in the LMS, and disregard the streamlining of activity setup and data collection in multi-trainer contexts, among other administrative issues. This architecture aims to overcome the limitations of existing systems for organizational management of corporate e-learning activities.
Keywords :
Learning management systems , Standards and interoperability , Learning environments , Games , Computer Uses in Education , Software Architectures
Journal title :
Journal of J.UCS (Journal of Universal Computer Science)
Journal title :
Journal of J.UCS (Journal of Universal Computer Science)
Record number :
2715424
Link To Document :
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