Title of article :
Association Between Playing Video Games, General Health and AcademicPerformanceofFasaMid-schoolsBoyStudents
Author/Authors :
Khiyali, Zahra Department of Public Health - School of Health - Fasa University of Medical Science, Fasa, Iran , Fereidouni, Armin Department of Operating Room Technology - School of Nursing and Midwifery - Shiraz University of Medical Sciences, Shiraz, Iran , Jafarzadeh, Saeedeh Department of Nursing - School of Nursing - Fasa University of Medical Science, Fasa, Iran , Dehghan, Azizollah Noncommunicable Diseases Research Center - Fasa University of Medical Sciences, Fasa, Iran , Teymoori, Esmaeil Department of Operating Room Technology - School of Paramedical Sciences - Iran University of Medical Sciences, Tehran, Iran
Abstract :
Nowadays, children and teenagers are heavily influenced by video games. Excessive video games may affect children’s physical and mental health as well as academic performance.
Objectives: The present study aimed at determining the correlation between playing video games and general health as well as academic performance of Fasa mid-schools boy students at Iranian secondary school level.
Materials & Methods: This cross-sectional study was carried out on 150 boy students at secondary school level in Fasa, Fars Province, Iran. The subjects were selected through multistage cluster random sampling method. The data were collected using a three-part questionnaire including demographic information, information about how to use video games and General Health Questionnaire (GHQ). The collected data were analyzed by using SPSS v. 22, descriptive statistics, correlation coefficient, t-test, and Chi-square test. P<0.05 was considered as statistically significant.
Results: Findings revealed that there was a significant direct correlation between the amount of video game use and overall general health (r=0.25, P=0.03); a significant inverse relationship was also found between the amount of video game use and academic performance of the students in first (r=-0.41, P=0.002), second (r=-0.30, P=0.02) and third grade (r=-0.42, P=0.02) of mid school students. There was no significant difference in the general health between the two types of game played. There was also a significant relationship between students’ academic performance categories and the type of video game (P<0.001).
Keywords :
Video games , boys , Students , Academic performance , General health , Video games
Journal title :
Caspian Journal of Health Research