Title of article
Simulation of the vaiont landslide via multi-body material point method with cohesive frictional interfaces
Author/Authors
Barani ، O. R. Department of Civil Engineering - K. N. Toosi University of Technology , Bagherzadeh ، H. Department of Civil Engineering - K. N. Toosi University of Technology
From page
902
To page
917
Abstract
In this study, the Vaiont landslide is simulated using an enhanced material point method (MPM) capable of modeling multi-body interactions with cohesive-frictional interfaces. The interface model accuracy is examined through several benchmark problems. Afterward, the capability of the numerical tool in the simulation of large deformations during a failure is demonstrated in two problems. After the verification phase, the Vaiont landslide is modeled considering three distinct elastoplastic bodies with cohesive-frictional interfaces. The calculated final configuration has excellent agreement with field observations. The effect of the number of masses contributed to the problem is investigated for the next step. Finally, the Vaiont landslide is modeled with rigid boundaries and a main sliding body. It is shown that the rigid boundary assumption may cause significant errors in the final geometry evaluation.
Keywords
The Vaiont landslide , Material point method , Multi , body interaction , Cohesive , frictional contact methodology , deformable boundaries
Journal title
Scientia Iranica(Transactions A: Civil Engineering)
Journal title
Scientia Iranica(Transactions A: Civil Engineering)
Record number
2746958
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