Title of article
Texture synthesis-by-analysis with hard-limited Gaussian processes
Author/Authors
Jacovitti، نويسنده , , G.، نويسنده , , Neri، نويسنده , , A.، نويسنده , , Scarano، نويسنده , , G.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1998
Pages
7
From page
1615
To page
1621
Abstract
A twin stage texture synthesis-by-analysis method is presented.
It aims to approximate first- and second-order distributions of
the texture, accordingly to the Julesz conjecture. In the first stage, the
binary textural behavior of a given prototype is represented by means
of a hard-limited Gaussian process. In the second stage, the texture is
synthesized by passing the binary hard-limited Gaussian process through
a linear filter followed by a zero memory histogram equalizer.
Keywords
image synthesis. , Bussgang deconvolution , hard limiter
Journal title
IEEE TRANSACTIONS ON IMAGE PROCESSING
Serial Year
1998
Journal title
IEEE TRANSACTIONS ON IMAGE PROCESSING
Record number
396113
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