Title of article :
Precision isosurface rendering of 3D image data
Author/Authors :
Thevenaz، نويسنده , , P.، نويسنده , , Unser، نويسنده , , M.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2003
Pages :
12
From page :
764
To page :
775
Abstract :
We address the task of rendering by ray tracing the isosurface of a high-quality continuous model of volumetric discrete and regular data. Based on first principles, we identify the quadratic B-spline as the best model for our purpose. The nonnegativity of this basis function allows us to confine the potential location of the isosurface within a binary shell.We then showhowto use the space-embedding property of splines to further shrink this shell to essentially a single voxel width. Not all rays traced through a given shell voxel will intersect the isosurface; many may only graze it, especially when the ray-tracing vantage point is close or within the volume to render. We propose here an efficient heuristic to detect those cases. We present experiments to support our claims.
Keywords :
order of approximation , Interpolation , raytracing , visualization.
Journal title :
IEEE TRANSACTIONS ON IMAGE PROCESSING
Serial Year :
2003
Journal title :
IEEE TRANSACTIONS ON IMAGE PROCESSING
Record number :
396874
Link To Document :
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