Title of article :
Precision isosurface rendering of 3D image data
Author/Authors :
Thevenaz، نويسنده , , P.، نويسنده , , Unser، نويسنده , , M.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2003
Abstract :
We address the task of rendering by ray tracing the
isosurface of a high-quality continuous model of volumetric discrete
and regular data. Based on first principles, we identify the
quadratic B-spline as the best model for our purpose. The nonnegativity
of this basis function allows us to confine the potential location
of the isosurface within a binary shell.We then showhowto use
the space-embedding property of splines to further shrink this shell
to essentially a single voxel width. Not all rays traced through a
given shell voxel will intersect the isosurface; many may only graze
it, especially when the ray-tracing vantage point is close or within
the volume to render. We propose here an efficient heuristic to detect
those cases. We present experiments to support our claims.
Keywords :
order of approximation , Interpolation , raytracing , visualization.
Journal title :
IEEE TRANSACTIONS ON IMAGE PROCESSING
Journal title :
IEEE TRANSACTIONS ON IMAGE PROCESSING