Title of article
Elastic Body Spline Technique for Feature Point Generation and Face Modeling
Author/Authors
C. J. Kuo، نويسنده , , J.-H. Hung، نويسنده , , M.-H. Tsai، نويسنده , , and P.-L. Shih، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2005
Pages
8
From page
2159
To page
2166
Abstract
Due to the advent of MPEG-4 standard, facial animation
has been receiving significant attention lately. A common approach
for facial animation is to use the mesh model. The physicsbased
transformation, elastic body spline (EBS), has been proposed
to deform the facial mesh model and generate realistic expression
by assuming the whole facial image has the same elastic property.
In this paper, we partition facial images into different regions and
propose an iterative algorithm to find the elastic property of each
facial region. By doing so, we can obtain the EBS for mesh vertices
in the facial mesh model such that facial animation can be more
realistically achieved.
Keywords
Elastic body spline (EBS) , facial model.
Journal title
IEEE TRANSACTIONS ON IMAGE PROCESSING
Serial Year
2005
Journal title
IEEE TRANSACTIONS ON IMAGE PROCESSING
Record number
397214
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