Title of article
An undergraduate computer engineering rapid systems prototyping design laboratory
Author/Authors
Hamblen، نويسنده , , J.O.; Owen، نويسنده , , H.L.; Yalamanchili، نويسنده , , S.; Binh Dao، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1999
Pages
7
From page
8
To page
14
Abstract
This paper describes a new two-quarter undergraduate
capstone design class in our computer engineering
curriculum. Design groups comprised of students from several
different areas of specialization [e.g., software systems, very large
scale integration (VLSI) devices and circuits, and computer architecture]
design, simulate, implement, and evaluate a complete
computing system. Typical examples of projects in the current
sequence include a pipelined 32-bit RISC processor, a four-cell
systolic array processor, and a video game. The goal is to produce
simulation and hardware/software codesign as early as possible
in the design process. Students execute software on simulation
models prior to any hardware implementation. An assembler
and a compiler are developed for the new design. Throughout
the sequence, students participate in design reviews and must
provide documentation of their designs. The final designs are
implemented using an array of field programmable gate arrays
(FPGA’s) contained in a device called a hardware emulator. This
allows for ease of design modifications while still having actual
hardware for experimentation.
Keywords
VHDL. , FPGA’s , hardware/software codesign , emulation , Rapid prototyping
Journal title
IEEE TRANSACTIONS ON EDUCATION
Serial Year
1999
Journal title
IEEE TRANSACTIONS ON EDUCATION
Record number
397873
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