• Title of article

    Image composition schemes for sort-last polygon rendering on 2D mesh multicomputers

  • Author/Authors

    Tong-Yee Lee، نويسنده , , Raghavendra، نويسنده , , C.S.، نويسنده , , Nicholas، نويسنده , , J.B.، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 1996
  • Pages
    16
  • From page
    202
  • To page
    217
  • Abstract
    In a sort-last polygon rendering system, the efficiency of image composition is very important for achieving fast rendering. In this paper, the implementation of a sort-last rendering system on a general purpose multicomputer system is described. A two-phase sort-last-full image composition scheme is described first, and then many variants of it are presented for 2D mesh message-passing multicomputers, such as the Intel Delta and Paragon. All the proposed schemes are analyzed and experimentally evaluated on Caltech’s Intel Delta machine for our sort-last parallel polygon renderer. Experimental results show that sort-last-sparse strategies are better suited than sort-last-full schemes for software implementation on a general purpose multicomputer system. Further, interleaved composition regions perform better than coherent regions. In a large multicomputer system, performance can be improved by carefully scheduling the tasks of rendering and communication. Using 512 processors to render our test scenes, the peak rendering rate achieved on a 262,144 triangle dataset is close to 4.6 million triangles per second which is comparable to the speed of current state-of-the-art graphics workstations.
  • Keywords
    Sort-last-full , sort-last-sparse , polygon rendering , image composition , message-passing multicomputer system.
  • Journal title
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
  • Serial Year
    1996
  • Journal title
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
  • Record number

    401562