Title of article :
Image composition schemes for sort-last polygon rendering on 2D mesh multicomputers
Author/Authors :
Tong-Yee Lee، نويسنده , , Raghavendra، نويسنده , , C.S.، نويسنده , , Nicholas، نويسنده , , J.B.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 1996
Abstract :
In a sort-last polygon rendering system, the efficiency of image composition is very important for achieving fast
rendering. In this paper, the implementation of a sort-last rendering system on a general purpose multicomputer system is
described. A two-phase sort-last-full image composition scheme is described first, and then many variants of it are presented for 2D
mesh message-passing multicomputers, such as the Intel Delta and Paragon. All the proposed schemes are analyzed and
experimentally evaluated on Caltech’s Intel Delta machine for our sort-last parallel polygon renderer. Experimental results show that
sort-last-sparse strategies are better suited than sort-last-full schemes for software implementation on a general purpose
multicomputer system. Further, interleaved composition regions perform better than coherent regions. In a large multicomputer
system, performance can be improved by carefully scheduling the tasks of rendering and communication. Using 512 processors to
render our test scenes, the peak rendering rate achieved on a 262,144 triangle dataset is close to 4.6 million triangles per second
which is comparable to the speed of current state-of-the-art graphics workstations.
Keywords :
Sort-last-full , sort-last-sparse , polygon rendering , image composition , message-passing multicomputer system.
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS