Title of article
Implementation and analysis of an image-based global illumination framework for animated environments
Author/Authors
Nimeroff، نويسنده , , J.، نويسنده , , Dorsey، نويسنده , , J.، نويسنده , , Rushmeier، نويسنده , , H.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1996
Pages
16
From page
283
To page
298
Abstract
We describe a new framework for efficiently computing and storing global illumination effects for complex, animated
environments. The new framework allows the rapid generation of sequences representing any arbitrary path in a “view space” within
an environment in which both the viewer and objects move. The global illumination is stored as time sequences of range-images at
base locations that span the view space. We present algorithms for determining locations for these base images, and the time steps
required to adequately capture the effects of object motion. We also present algorithms for computing the global illumination in the
base images that exploit spatial and temporal coherence by considering direct and indirect illumination separately. We discuss an
initial implementation using the new framework. Results and analysis of our implementation demonstrate the effectiveness of the
individual phases of the approach; we conclude with an application of the complete framework to a complex environment that
includes object motion.
Keywords
Animation , global illumination , image-based rendering , Ray tracing , walk-throughs. , radiosity
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
1996
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401568
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