Title of article
Multipole expansion of the light vector
Author/Authors
Hausner، O. نويسنده , , A.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1997
Pages
11
From page
12
To page
22
Abstract
Computing the light field due to an area light source remains an interesting problem in computer graphics. This paper
presents a series approximation of the light field due to an unoccluded area source, by expanding the light field in spherical
harmonics. The source can be nonuniform and need not be a planar polygon. The resulting formulas give expressions whose cost
and accuracy can be chosen between the exact and expensive Lambertian solution for a diffuse polygon, and the fast but inexact
method of replacing the area source by a point source of equal power. The formulas break the computation of the light vector into
two phases: The first phase represents the light source’s shape and brightness with numerical coefficients, and the second uses
these coefficients to compute the light field at arbitrary locations. We examine the accuracy of the formulas for spherical and
rectangular Lambertian sources, and apply them to obtaining light gradients. We also show how to use the formulas to estimate light
from uniform polygonal sources, sources with polynomially varying radiosity, and luminous textures.
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
1997
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401576
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