Title of article :
Adaptive real-time level-of-detail based rendering for polygonal models
Author/Authors :
Xia، نويسنده , , J.C.، نويسنده , , El-Sana، نويسنده , , J.، نويسنده , , Varshney، نويسنده , , A.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 1997
Abstract :
We present an algorithm for performing adaptive real-time level-of-detail-based rendering for triangulated polygonal
models. The simplifications are dependent on viewing direction, lighting, and visibility and are performed by taking advantage of
image-space, object-space, and frame-to-frame coherences. In contrast to the traditional approaches of precomputing a fixed
number of level-of-detail representations for a given object, our approach involves statically generating a continuous level-of-detail
representation for the object. This representation is then used at run time to guide the selection of appropriate triangles for display.
The list of displayed triangles is updated incrementally from one frame to the next. Our approach is more effective than the current
level-of-detail-based rendering approaches for most scientific visualization applications, where there are a limited number of highly
complex objects that stay relatively close to the viewer. Our approach is applicable for scalar (such as distance from the viewer) as
well as vector (such as normal direction) attributes.
Keywords :
simplification. , triangle hierarchies , View-dependent simplifications , selective refinement , multiresolution hierarchies
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS