Title of article :
Splatting errors and antialiasing
Author/Authors :
Mueller، نويسنده , , K.، نويسنده , , Moller، نويسنده , , T.، نويسنده , , Swan، نويسنده , , J.E.، نويسنده , , II، نويسنده , , Crawfis، نويسنده , , R.، نويسنده , , Shareef، نويسنده , , N.، نويسنده , , Yagel، Simcha نويسنده , , R.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 1998
Abstract :
This paper describes three new results for volume rendering algorithms utilizing splatting. First, an antialiasing extension
to the basic splatting algorithm is introduced that mitigates the spatial aliasing for high-resolution volumes. Aliasing can be severe for
high-resolution volumes or volumes where a high depth of field leads to converging samples along the perspective axis. Next, an
analysis of the common approximation errors in the splatting process for perspective viewing is presented. In this context, we give
different implementations, distinguished by efficiency and accuracy, for adding the splat contributions to the image plane. We then
present new results in controlling the splatting errors and also show their behavior in the framework of our new antialiasing
technique. Finally, current work in progress on extensions to splatting for temporal antialiasing is demonstrated. Here, we present a
simple but highly effective scheme for adding motion blur to fast moving volumes.
Keywords :
Volume Rendering , splatting , direct volume rendering , resampling , Perspective projection , motion blur. , reconstruction , antialiasing
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS