Title of article
“Meshsweeper”: dynamic point-to-polygonal mesh distance and applications
Author/Authors
Guezlec، نويسنده , , A.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2001
Pages
15
From page
47
To page
61
Abstract
We introduce a new algorithm for computing the distance from a point to an arbitrary polygonal mesh. Our algorithm uses a
multiresolution hierarchy of bounding volumes generated by geometric simplification. Our algorithm is dynamic, exploiting coherence
between subsequent queries using a priority process and achieving constant time queries in some cases. It can be applied to meshes
that transform rigidly or deform nonrigidly. We illustrate our algorithm with a simulation of particle dynamics and collisions with a
deformable mesh, the computation of distance maps and offset surfaces, the computation of an approximation to the expensive
Hausdorff distance between two shapes, and the detection of self-intersections. We also report comparison results between our
algorithm and an alternative algorithm using an octree, upon which our method permits an order-of-magnitude speed-up.
Keywords
multiresolution hierarchy , priority process , TRIANGULAR MESH , Closest point , dynamic queries.
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
2001
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401680
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