Title of article
Cutting and stitching: converting sets of polygons to manifold surfaces
Author/Authors
Gueziec، نويسنده , , A.، نويسنده , , Taubin، نويسنده , , G.، نويسنده , , Lazarus، نويسنده , , F.، نويسنده , , Hom، نويسنده , , B.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2001
Pages
16
From page
136
To page
151
Abstract
Many real-world polygonal surfaces contain topological singularities that represent a challenge for processes such as
simplification, compression, and smoothing. We present an algorithm that removes singularities from nonmanifold sets of polygons to
create manifold (optionally oriented) polygonal surfaces. We identify singular vertices and edges, multiply singular vertices, and cut
through singular edges. In an optional stitching operation, we maintain the surface as a manifold while joining boundary edges. We
present two different edge stitching strategies, called pinching and snapping. Our algorithm manipulates the surface topology and
ignores physical coordinates. Except for the optional stitching, the algorithm has a linear complexity and requires no floating point
operations. In addition to introducing new algorithms, we expose the complexity (and pitfalls) associated with stitching. Finally, several
real-world examples are studied.
Keywords
topological singularities , Manifold , stitching. , Polygonal surface , Cutting
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
2001
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401687
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