Title of article :
Efficient implementation of real-time view-dependent multiresolution meshing
Author/Authors :
Pajarola، نويسنده , , R.، نويسنده , , DeCoro، نويسنده , , C.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2004
Abstract :
In this paper, we present an efficient (topology preserving) multiresolution meshing framework for interactive level-of-detail
(LOD) generation and rendering of large triangle meshes. More specifically, the presented approach, called FastMesh, provides viewdependent
LOD generation and real-time mesh simplification that minimizes visual artifacts. Multiresolution triangle mesh
representations are an important tool for reducing triangle mesh complexity in interactive rendering environments. Ideally, for
interactive visualization, a triangle mesh is simplified to the maximal tolerated visible error and, thus, mesh simplification is viewdependent.
This paper introduces an efficient hierarchical multiresolution triangulation framework based on a half-edge triangle mesh
data structure and presents optimized implementations of several view-dependent or visual mesh simplification heuristics within that
framework. Despite being optimized for performance, these error heuristics provide conservative error bounds. The presented
framework is highly efficient both in space and time cost and needs only a fraction of the time required for rendering to perform the error
calculations and dynamic mesh updates.
Keywords :
level-of-detail , multiresolution modeling , mesh simplification , interactive rendering.
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS