Title of article
Radiance caching for efficient global illumination computation
Author/Authors
Krivanek، نويسنده , , J.، نويسنده , , L. Gautron، نويسنده , , P.، نويسنده , , Pattanaik، نويسنده , , S.، نويسنده , , Kadi Bouatouch، نويسنده , , K.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2005
Pages
12
From page
550
To page
561
Abstract
In this paper, we present a ray tracing-based method for accelerated global illumination computation in scenes with lowfrequency
glossy BRDFs. The method is based on sparse sampling, caching, and interpolating radiance on glossy surfaces. In
particular, we extend the irradiance caching scheme proposed by Ward et al. [1] to cache and interpolate directional incoming radiance
instead of irradiance. The incoming radiance at a point is represented by a vector of coefficients with respect to a hemispherical or
spherical basis. The surfaces suitable for interpolation are selected automatically according to the roughness of their BRDF. We also
propose a novel method for computing translational radiance gradient at a point.
Keywords
directional distribution. , global illumination , Ray tracing , spherical harmonics , hemispherical harmonics
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Serial Year
2005
Journal title
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Record number
401842
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