Title of article :
RotoTexture: Automated Tools for Texturing Raw Video
Author/Authors :
Hui Fang، نويسنده , , Hart، نويسنده , , J.C.، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2006
Abstract :
We propose a video editing system that allows a user to apply a time-coherent texture to a surface depicted in the raw
video from a single uncalibrated camera, including the surface texture mapping of a texture image and the surface texture synthesis
from a texture swatch. Our system avoids the construction of a 3D shape model and instead uses the recovered normal field to deform
the texture so that it plausibly adheres to the undulations of the depicted surface. The texture mapping method uses the nonlinear
least-squares optimization of a spring model to control the behavior of the texture image as it is deformed to match the evolving normal
field through the video. The texture synthesis method uses a coarse optical flow to advect clusters of pixels corresponding to patches
of similarly oriented surface points. These clusters are organized into a minimum advection tree to account for the dynamic visibility of
clusters. We take a rather crude approach to normal recovering and optical flow estimation, yet the results are robust and plausible for
nearly diffuse surfaces such as faces and t-shirts.
Keywords :
Video Editing , texture synthesis. , Shape from shading
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
Journal title :
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS