Title of article
Constant geometry algorithm for discrete cosine transform
Author/Authors
Takala، نويسنده , , J.، نويسنده , , Akopian، نويسنده , , D.، نويسنده , , Astola، نويسنده , , J.، نويسنده , , Saarinen، نويسنده , , J.، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2000
Pages
4
From page
1840
To page
1843
Abstract
Modification to the architecture-oriented fast algorithm for
discrete cosine transform of type II from Astola and Akopian is presented,
which results in a constant geometry algorithm with simplified parameterized
node structure. Although the proposed algorithm does not reach
the theoretical lower bound for the number of multiplications, the algorithm
possesses the regular structure of the Cooley–Tukey FFT algorithms.
Therefore, the FFT implementation principles can also be applied to the
discrete cosine transform.
Keywords
regular algorithms. , Perfect shuffle , Fast transforms
Journal title
IEEE TRANSACTIONS ON SIGNAL PROCESSING
Serial Year
2000
Journal title
IEEE TRANSACTIONS ON SIGNAL PROCESSING
Record number
403309
Link To Document