• Title of article

    Automatic Hierarchical Level of Detail Optimization in Computer Animation

  • Author/Authors

    Ashton E.W. Mason ، نويسنده , , Edwin H. Blake and William D. Tucker ، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 1997
  • Pages
    9
  • From page
    191
  • To page
    199
  • Abstract
    We show that the hierarchical level of detail optimization problem is equivalent to a constrained version of the Multiple Choice Knapsack Problem, and present a new algorithm whose solution to it is at least half as good as the optimal one. The advantage of the hierarchical algorithm is that it allows the use of hierarchical level of detail descriptions in which shared representations may be provided for groups of objects. Rendering cost may then be saved to afford better renderings of more important objects, and the algorithm is capable of providing a complete representation of the visible scene even when the visible scene complexity is very high. Our algorithm has a worst case time complexity of O(nlogn), and is incremental so that it typically completes in only a few iterations. We introduce the use of perceptual evaluation to demonstrate the effectiveness of the use of representations for groups of objects that our algorithm allows
  • Journal title
    Computer Graphics Forum
  • Serial Year
    1997
  • Journal title
    Computer Graphics Forum
  • Record number

    404146