Title of article
LCTS: Ray Shooting using Longest Common Traversal Sequences
Author/Authors
V. Havran ، نويسنده , , J. Bittner، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2000
Pages
12
From page
59
To page
70
Abstract
We describe two new techniques of ray shooting acceleration that exploit the traversal coherence of a spatial hierarchy. The first technique determines a sequence of adjacent leaf-cells of the hierarchy that is pierced by all rays contained within a certain convex shaft. This sequence is used to accelerate ray shooting for all remaining rays within the shaft. The second technique establishes a cut of the hierarchy that contains nodes where the hierarchy traversal can no longer be predetermined for all rays contained within a given shaft. This cut is used to initiate the traversal for all remaining rays contained in the shaft. The description of the methods is followed by results evaluated by their practical implementation.
Keywords
Motion retargeting problem • adaptation to different characters.
Journal title
Computer Graphics Forum
Serial Year
2000
Journal title
Computer Graphics Forum
Record number
404298
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