Title of article
Recent Advances in Volume Visualization
Author/Authors
Ken Brodlie ، نويسنده , , Jason Wood، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2001
Pages
24
From page
125
To page
148
Abstract
In the past few years, there have been key advances in the three main approaches to the visualization of volumetric data: isosurfacing, slicing and volume rendering, which together make up the field of volume visualization.
In this survey paper we set the scene by describing the fundamental techniques for each of these approaches, using this to motivate the range of advances which have evolved over the past few years.
In isosurfacing, we see how the original marching cubes algorithm has matured, with improvements in robustness, topological consistency, accuracy and performance. In the performance area, we look in detail at pre-processing steps which help identify data which contributes to the particular isosurface required. In slicing too, there are performance gains from identifying active cells quickly.
In volume rendering, we describe the two main approaches of ray casting and projection. Both approaches have evolved technically over the past decade, and the holy grail of real-time volume rendering has arguably been reached.
The aim of this review paper is to pull these developments together in a coherent review of recent advances in volume visualization.
Keywords
scientific visualization • data visualization • volume visualization • isosurfacing • slicing • volume rendering
Journal title
Computer Graphics Forum
Serial Year
2001
Journal title
Computer Graphics Forum
Record number
404365
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