Title of article
Fast Cloth Animation on Walking Avatars
Author/Authors
T. Vassilev، نويسنده , , B. Spanlang ، نويسنده , , Y. Chrysanthou، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2001
Pages
8
From page
260
To page
267
Abstract
This paper describes a fast technique for animating clothing on walking humans. It exploits a mass-spring cloth model but applies a new velocity directional modification approach to overcome its super-elasticity. The algorithm for cloth-body collision detection and response is based on image-space interference tests, unlike the existing ones that use object-space checks. The modern workstationsʹ graphics hardware is used not only to compute the depth maps of the body but also to interpolate the body normal vectors and velocities of each vertex. As a result the approach is very fast and makes it possible to produce animation at a rate of three to four frames per second.
Keywords
Image-based modeling/rendering • projective geometry • vanishing line • panoramic image.
Journal title
Computer Graphics Forum
Serial Year
2001
Journal title
Computer Graphics Forum
Record number
404394
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