Title of article :
3D Posture Reconstruction and Human Animation from 2D Feature Points
Author/Authors :
Jianhui Zhao، نويسنده , , Ling Li ، نويسنده , , Kwoh Chee Keong، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2005
Abstract :
An optimal approach is proposed in this paper for posture reconstruction and human animation from 2D feature
points extracted from the monocular images containing human motions. Biomechanical constraints are encoded
in every joint of the adopted 3D skeletal human model to make sure that each state of the joints represents a
physically valid posture. Size of the human model is adjusted to be consistent with the human figure represented by
feature points. Energy Function is defined to represent the residuals between the extracted 2D feature points and the
corresponding features resulted from projection of the 3D human model. Local Adjustment and Global Adjustment
procedures are proposed to place the joints and body segments into proper locations and orientations in 3D space to
create the posture with the minimum value of Energy Function. To find the optimal solution of the ill-posed recovery
problem from 2D to 3D, Genetic Algorithm is employed in the high-dimensional parameter space by considering
all the parameters simultaneously. Smooth and continuous changes between consecutive frames are considered in
development of the human animation procedure. The proposed approach produces optimal reconstruction results of
any possible human postures and movements. It is different from classical kinematics and dynamics formulations,
and is an attempt to bridge the gap between computer vision and computer animation in human motion study
Keywords :
posture reconstruction , human animation , Energy function , Genetic algorithm
Journal title :
Computer Graphics Forum
Journal title :
Computer Graphics Forum