Title of article :
Unpopping: Solving the Image-Space Blend Problem for Smooth Discrete LOD Transitions
Author/Authors :
Markus Giegl ، نويسنده , , Michael Wimmer ، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2007
Pages :
4
From page :
46
To page :
49
Abstract :
Light-matter interactions is one of the most important factors of realistic rendering. While a lot of work has already been performed in the light transport and simulation area, we believe that “virtual materials” have not yet been studied enough to achieve a high degree of realism. Some good models exist in order to take into account homogeneous materials. However, there are only a few studies of heterogeneous granular materials. In this paper, we propose a method based on mimicking natural phenomena to take into account these materials. Our study focuses on granite, which can be considered as a heterogeneous agglomerate of individually homogeneous grains. First we present a nucleation/growth process inspired technique giving a full 3D model of granite. Then, we use a rendering process taking into account each material component and subsurface scattering in a simple way
Keywords :
levels of detail , real-time rendering , LOD switching , popping
Journal title :
Computer Graphics Forum
Serial Year :
2007
Journal title :
Computer Graphics Forum
Record number :
404794
Link To Document :
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