Title of article :
Q-Morph: an indirect approach to advancing front quad meshing
Author/Authors :
S. J. Owen، نويسنده , , M. L. Staten، نويسنده , , S. A. Canann، نويسنده , , S. Saigal، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 1999
Pages :
24
From page :
1317
To page :
1340
Abstract :
Q-Morph is a new algorithm for generating all-quadrilateral meshes on bounded three-dimensional surfaces. After Þrst triangulating the surface, the triangles are systematically transformed to create an all-quadrilateral mesh. An advancing front algorithm determines the sequence of triangle transformations. Quadrilaterals are formed by using existing edges in the triangulation, by inserting additional nodes, or by performing local transformations to the triangles. A method typically used for recovering the boundary of a Delaunay mesh is used on interior triangles to recover quadrilateral edges. Any number of triangles may be merged to form a single quadrilateral. Topological clean-up and smoothing are used to improve Þnal element quality. Q-Morph generates well-aligned rows of quadrilaterals parallel to the boundary of the domain while maintaining a limited number of irregular internal nodes. The proposed method also o¤ers the advantage of avoiding expensive intersection calculations commonly associated with advancing front procedures. A series of examples of Q-Morph meshes are also presented to demonstrate the versatility of the proposed method. Copyright
Keywords :
Mesh generation , Quadrilateral , surface meshing , Advancing Front , Q-Morph , paving
Journal title :
International Journal for Numerical Methods in Engineering
Serial Year :
1999
Journal title :
International Journal for Numerical Methods in Engineering
Record number :
423729
Link To Document :
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