Title of article :
CAD inspired hierarchical partition of unity constructions for NURBS-based, meshless design, analysis and optimization
Author/Authors :
M. Rayasam، نويسنده , , V. Srinivasan، نويسنده , , G. Subbarayan، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2007
Abstract :
In this paper we develop a unified representational paradigm for design and analysis that is inspired by the
set theoretic Boolean operations of the constructive solid geometry (CSG) procedure of computer-aided
design (CAD).We develop the notion of a primitive design state (corresponding to a CSG primitive region),
which is characterized by a description of the geometrical shape of the primitive and by a description of
the material distribution within the primitive. We analogously define a primitive behaviour state that is
associated with a primitive design state and that is determined through a global analysis problem. We define
a global multi-level design problem to determine the primitive design states. We define Boolean operations
on the fields belonging to primitive design and behaviour spaces and show that the compositions of these
fields amount to a hierarchical partition of unity construction. We propose to use non-uniform rational Bsplines
(NURBS) to discretize the geometry, material, and behavioural fields (local approximations) defined
on the primitive regions. We show that this leads to recursive partition of unity constructions on the knot
spaces (sub-local approximations) due to the partition of unity property of NURBS basis functions. Since
the primitive shapes are parametrically defined using NURBS, the numerical quadrature is carried out on
the parametric sub-regions of the NURBS entities. This eliminates the need for either a background mesh
or a pseudo-mesh for quadrature. The developed methodology is implemented in a symbolic, meshless
computational framework written using the java language (jNURBS) and was demonstrated on two classes
of problems. The first class is the simultaneous optimal design of shape and multi-material distributions.
The procedure is argued as being a generalization of classical topology optimization to designing objects
made of functionally graded materials with pre-defined geometrical constraints, such as holes or fixed
boundary shape. The second class of problems demonstrated in the paper is optimal design to mitigate the
effects of cracks. Here, we identify the optimal locations of holes introduced to reduce the stress intensity
factor of an edge crack. Copyright q 2007 John Wiley & Sons, Ltd
Keywords :
Partition of unity , CAD , Meshless methods , NURBS , Topology optimization , shapeoptimization , CSG
Journal title :
International Journal for Numerical Methods in Engineering
Journal title :
International Journal for Numerical Methods in Engineering