Title of article
The information generated in a man-to-man game called “Renju (Go-bang)”
Author/Authors
Takashi Nakamura، نويسنده , , Yukio-Pegio Gunji، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 1995
Pages
4
From page
219
To page
222
Abstract
A learning experiment was designed using “Renju (Go-bang)”. The matches could proceed with prior indefiniteness, distinct from probability, as under the finite VOP (velocity of observation propagation). The information of each situation in the first game SSG and one in the replay SRE were investigated with the basic strategy derived from the “Renju” rules. The behavior of the difference (SRE (i)-SSG (i)) suggested that prior indefiniteness turned into definiteness, suggesting that perpetual decision change occurred and that it perpetually allowed observers to construct higher levels of hierarchical learning logic.
Keywords
"Renju(Go-bang)" , observation , Games , learning
Journal title
BioSystems
Serial Year
1995
Journal title
BioSystems
Record number
497169
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