• Title of article

    Shadow Graphs and 3D Texture Reconstruction

  • Author/Authors

    YIZHOU YU، نويسنده , , JOHNNY T. CHANG، نويسنده ,

  • Issue Information
    روزنامه با شماره پیاپی سال 2005
  • Pages
    26
  • From page
    35
  • To page
    60
  • Abstract
    We present methods for recovering surface height fields such as geometric details of 3D textures by incorporating shadow constraints. We introduce shadow graphs which give a new graph-based representation for shadow constraints. It can be shown that the shadow graph alone is sufficient to solve the shape-from-shadow problem from a dense set of images. Shadow graphs provide a simpler and more systematic approach to represent and integrate shadow constraints from multiple images. To recover height fields from a sparse set of images, we propose a method for integrated shadow and shading constraints. Previous shape-from-shadow algorithms do not consider shading constraints while shape-from-shading usually assumes there is no shadow. Our method is based on collecting a set of images from a fixed viewpoint as a known light source changes its position. It first builds a shadow graph from shadow constraints from which an upper bound for each pixel can be derived if the height values of a small number of pixels are initialized correctly. Finally, a constrained optimization procedure is designed to make the results from shape-from-shading consistent with the height bounds derived from the shadow constraints. Our technique is demonstrated on both synthetic and real imagery.
  • Keywords
    3D texture , shape-from-shadow , surface geometry , Photometric stereo , shading , optimization , shadow graph
  • Journal title
    INTERNATIONAL JOURNAL OF COMPUTER VISION
  • Serial Year
    2005
  • Journal title
    INTERNATIONAL JOURNAL OF COMPUTER VISION
  • Record number

    828113