Abstract :
Online three-dimensional (3D) virtual worlds are emerging technologies that
offer unique learning opportunities for traditional and distributed education.
One of the more popular 3D virtual worlds, Active Worlds, is currently being
used as a medium for synchronous and asynchronous distance learning. This
investigation presents two exploratory case studies of different, but exemplary
educational activities using Active Worlds for formal and informal education.
The focus of each case study is to investigate how Active Worlds is being used
for distance learning and to determine the type of learning experiences
afforded by this 3D virtual environment. Whilst more research is necessary
to explore fully the potential of 3D virtual worlds for learning, this initial
investigation illustrates how Active Worlds affords opportunities for
experiential learning and situated learning within a collaboration learning
environment.