Title of article :
A linear-time algorithm to solve the Sports League Scheduling Problem (prob026 of CSPLib) Original Research Article
Author/Authors :
Jean-Philippe Hamiez، نويسنده , , Jin-Kao Hao، نويسنده ,
Issue Information :
روزنامه با شماره پیاپی سال 2004
Pages :
14
From page :
252
To page :
265
Abstract :
In this paper, we present a repair-based linear-time algorithm to solve a version of the Sports League Scheduling Problem (SLSP) where the number T of teams is such that (T−1) mod 3≠0. Starting with a conflicting schedule with particular properties, the algorithm removes iteratively the conflicts by exchanging matches. The properties of the initial schedule make it possible to take the optimal exchange at each iteration, leading to a linear-time algorithm. This algorithm can find thus valid schedules for several thousands of teams in less than 1 min. It is still an open question whether the SLSP can be solved efficiently when (T−1) mod 3=0.
Keywords :
Sports League Scheduling , Linear-time algorithm , Repair techniques
Journal title :
Discrete Applied Mathematics
Serial Year :
2004
Journal title :
Discrete Applied Mathematics
Record number :
885937
Link To Document :
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