Title of article
Polyhedral approximation and practical convex hull algorithm for certain classes of voxel sets Original Research Article
Author/Authors
Henrik Schulz، نويسنده ,
Issue Information
روزنامه با شماره پیاپی سال 2009
Pages
9
From page
3485
To page
3493
Abstract
In this paper we introduce an algorithm for the creation of polyhedral approximations for certain kinds of digital objects in a three-dimensional space. The objects are sets of voxels represented as strongly connected subsets of an abstract cell complex. The proposed algorithm generates the convex hull of a given object and modifies the hull afterwards by recursive repetitions of generating convex hulls of subsets of the given voxel set or subsets of the background voxels. The result of this method is a polyhedron which separates object voxels from background voxels. The objects processed by this algorithm and also the background voxel components inside the convex hull of the objects are restricted to have genus 0. The second aim of this paper is to present some practical improvements to the discussed convex hull algorithm to reduce computation time.
Keywords
Digital geometry , Convex hull , Abstract polyhedron , Surface approximation , Abstract cell complex
Journal title
Discrete Applied Mathematics
Serial Year
2009
Journal title
Discrete Applied Mathematics
Record number
887283
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