Title of article
Stability and interaction in flatline games
Author/Authors
Alexander Mehlmann، نويسنده ,
Issue Information
ماهنامه با شماره پیاپی سال 2006
Pages
20
From page
500
To page
519
Abstract
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborhood, we define transformation rules for cellular automata, which are determined by the best-reply behavior in standard two-person symmetric matrix games.
A meaningful concept of solution for the underlying population games will necessarily include robustness against any possible unilateral deviation undertaken by a single player. By excluding the invisible hand of mutation we obtain a purely deterministic population model. The resulting process of cellular transformation is then analyzed for chicken and stag-hunt type cellular games and finally compared with the outcomes of more prominent evolutionary models. Special emphasis is given to an exhaustive combinatorial description of the different basins of attraction corresponding to stable stationary states.
Keywords
Multivalued mappings , Splitting method , System of variational inequalities
Journal title
Computers and Operations Research
Serial Year
2006
Journal title
Computers and Operations Research
Record number
928361
Link To Document