• Title of article

    Modelling and solving English Peg Solitaire

  • Author/Authors

    Christopher Jefferson، نويسنده , , Angela Miguel، نويسنده , , Ian Miguel، نويسنده , , S. Armagan Tarim، نويسنده ,

  • Issue Information
    ماهنامه با شماره پیاپی سال 2006
  • Pages
    25
  • From page
    2935
  • To page
    2959
  • Abstract
    Peg Solitaire is a well known puzzle, which can prove difficult despite its simple rules. Pegs are arranged on a board such that at least one ‘hole’ remains. By making draughts/checkers-like moves, pegs are gradually removed until no further moves are possible or some goal configuration is achieved. This paper considers the English variant, consisting of a board in a cross shape with 33 holes. Modelling Peg Solitaire via constraint or integer programming techniques presents a considerable challenge and is examined in detail. The merits of the resulting models are discussed and they are compared empirically. The sequential nature of the puzzle naturally conforms to a planning problem, hence we also present an experimental comparison with several leading AI planning systems. Other variants of the puzzle, such as ‘Foolʹs Solitaire’ and ‘Long-hop’ Solitaire are also considered.
  • Keywords
    Modelling , Constraint programming , Integer programming , Planning , symmetry
  • Journal title
    Computers and Operations Research
  • Serial Year
    2006
  • Journal title
    Computers and Operations Research
  • Record number

    928798