شماره ركورد كنفرانس :
4448
عنوان مقاله :
Key disappointing factors of video game sequels in the eighth-generation era
پديدآورندگان :
Asadi Amir-reza amirreza@antidisciplinary.org Antidisciplinary Research and Development Association
تعداد صفحه :
12
كليدواژه :
Video Game , PS4 , Xbox One , Brand Equity , Content Analysis.
سال انتشار :
1396
عنوان كنفرانس :
نخستين كنفرانس ملي تحقيقات بازي هاي ديجيتال: گرايش ها، فناوري ها و كاربردها
زبان مدرك :
انگليسي
چكيده فارسي :
This work discussed the key disappointing factors of video game sequels in the eighth generation of video game consoles. The video games considered in this study have successful prequels. Examples and evidence indicate that current-generation video game sequels are less popular and disappointing to gamers. The study analyzed powerful games and platforms played by the majority of gamers. Major video gaming websites with prominent reviews, along with Dedoose software, were used for content analysis. The list of selected games was provided by a questionnaire survey among players. The Metacritic scores of these games versus those of their predecessor were compared to compile a final list of games. With the Dedoose software, reviews of the games were analyzed, and 289 excerpts were extracted. The findings reveal that the factors affecting player experience are mostly regarding gameplay, narrative, and technical aspects. Character design has a significant effect on the perceptions of players as well.
كشور :
ايران
لينک به اين مدرک :
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