• DocumentCode
    1002549
  • Title

    Multiplexing for Optimal Lighting

  • Author

    Schechner, Y.Y. ; Nayar, S.K. ; Belhumeur, P.N.

  • Author_Institution
    Technion-Israel Inst. of Technol., Haifa
  • Volume
    29
  • Issue
    8
  • fYear
    2007
  • Firstpage
    1339
  • Lastpage
    1354
  • Abstract
    Imaging of objects under variable lighting directions is an important and frequent practice in computer vision, machine vision, and image-based rendering. Methods for such imaging have traditionally used only a single light source per acquired image. They may result in images that are too dark and noisy, e.g., due to the need to avoid saturation of highlights. We introduce an approach that can significantly improve the quality of such images, in which multiple light sources illuminate the object simultaneously from different directions. These illumination-multiplexed frames are then computationally demultiplexed. The approach is useful for imaging dim objects, as well as objects having a specular reflection component. We give the optimal scheme by which lighting should be multiplexed to obtain the highest quality output, for signal-independent noise. The scheme is based on Hadamard codes. The consequences of imperfections such as stray light, saturation, and noisy illumination sources are then studied. In addition, the paper analyzes the implications of shot noise, which is signal-dependent, to Hadamard multiplexing. The approach facilitates practical lighting setups having high directional resolution. This is shown by a setup we devise, which is flexible, scalable, and programmable. We used it to demonstrate the benefit of multiplexing in experiments.
  • Keywords
    Hadamard codes; computer vision; light sources; lighting; multiplexing; object recognition; rendering (computer graphics); Hadamard codes; computer vision; illumination-multiplexed frames; image quality; image-based rendering; lighting directions; machine vision; multiple light sources; object imaging; optimal lighting; specular reflection component; Acoustic reflection; Computer vision; Error correction; Error correction codes; Light sources; Lighting; Machine vision; Optical reflection; Rendering (computer graphics); Stray light; Hadamard codes; Physics-based vision; image-based rendering; multiplexed illumination; photon noise.;
  • fLanguage
    English
  • Journal_Title
    Pattern Analysis and Machine Intelligence, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0162-8828
  • Type

    jour

  • DOI
    10.1109/TPAMI.2007.1151
  • Filename
    4250461