• DocumentCode
    1025427
  • Title

    A simple approach for point-based object capturing and rendering

  • Author

    Sainz, M. ; Pajarola, R. ; Mercade, A. ; Susin, A.

  • Author_Institution
    California Univ., Irvine, CA, USA
  • Volume
    24
  • Issue
    4
  • fYear
    2004
  • Firstpage
    24
  • Lastpage
    33
  • Abstract
    Point-based object representations are a powerful alternative to traditional polygonal object representations. Capturing 3D geometry is a mission-critical content acquisition technique in application domains such as virtual reality, CAD/CAM, and physical asset management. We describe SPOC, a simple, point-based object capturing system we´ve developed to automatically capture and process 3D geometry for point-based image rendering. We also identify the problems involved and describe the technical solutions we´ve implemented. Finally, we address several algorithmic issues in capturing point models using a simple digital camera and turntable setup, and in processing and rendering point clouds.
  • Keywords
    computational geometry; data acquisition; image reconstruction; image representation; rendering (computer graphics); solid modelling; 3D geometry capturing; CAD; CAM; digital camera; mission-critical content acquisition technique; object reconstruction; physical asset management; point clouds rendering; point-based object capturing; point-based object rendering; point-based object representations; virtual reality; CADCAM; Calibration; Computer vision; Image analysis; Image motion analysis; Image reconstruction; Image segmentation; Image sequence analysis; Object detection; Surface reconstruction; camera calibration; point based models; point based rendering; voxel carving;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2004.1
  • Filename
    1310208