DocumentCode :
1031283
Title :
Interpolator engine for graphic applications
Author :
Pirri, Fiora ; Bigalli, O.
Author_Institution :
University of Florence, Electronic Engineering Department, Firenze, Italy
Volume :
23
Issue :
7
fYear :
1987
Firstpage :
331
Lastpage :
332
Abstract :
The representation of 3-D moving objects demands fast graphic engines. Algorithms leading to fast and integrable circuits are needed. Bresenham´s algorithm is modified to work on a half-plane and to be implemented with an 8-bit gate array slice. This hardware solution, which has been built and tested in a prototype 3-D graphic system, is also illustrated.
Keywords :
computer graphic equipment; computer graphics; 3-D graphic system; 8 bit; 8-bit gate array slice; Bresenham´s algorithm; fast graphic engines; fast integrable circuits; hardware solution; interpolation engine; prototype; representation of 3-D moving objects;
fLanguage :
English
Journal_Title :
Electronics Letters
Publisher :
iet
ISSN :
0013-5194
Type :
jour
DOI :
10.1049/el:19870245
Filename :
4257573
Link To Document :
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