• DocumentCode
    1031283
  • Title

    Interpolator engine for graphic applications

  • Author

    Pirri, Fiora ; Bigalli, O.

  • Author_Institution
    University of Florence, Electronic Engineering Department, Firenze, Italy
  • Volume
    23
  • Issue
    7
  • fYear
    1987
  • Firstpage
    331
  • Lastpage
    332
  • Abstract
    The representation of 3-D moving objects demands fast graphic engines. Algorithms leading to fast and integrable circuits are needed. Bresenham´s algorithm is modified to work on a half-plane and to be implemented with an 8-bit gate array slice. This hardware solution, which has been built and tested in a prototype 3-D graphic system, is also illustrated.
  • Keywords
    computer graphic equipment; computer graphics; 3-D graphic system; 8 bit; 8-bit gate array slice; Bresenham´s algorithm; fast graphic engines; fast integrable circuits; hardware solution; interpolation engine; prototype; representation of 3-D moving objects;
  • fLanguage
    English
  • Journal_Title
    Electronics Letters
  • Publisher
    iet
  • ISSN
    0013-5194
  • Type

    jour

  • DOI
    10.1049/el:19870245
  • Filename
    4257573