DocumentCode
1033735
Title
Photorealistic terrain imaging and flight simulation
Author
Cohen, Daniel ; Gotsman, Craig
Author_Institution
Ben-Gurion Univ. of the Negev, Beer-Sheva, Israel
Volume
14
Issue
2
fYear
1994
fDate
3/1/1994 12:00:00 AM
Firstpage
10
Lastpage
12
Abstract
Photorealistic terrain visualization results from combining two data sets. The first contains information about terrain color (texture), usually from a vertical view angle, such as an aerial or satellite image. The second data set contains information about terrain topography, in the form of elevation samples. This data set is also known as a digital terrain model, or DTM. We can reconstruct the 3D terrain from the DTM using various methods. The conventional approach triangulates the terrain into a continuous surface consisting of relatively large planar facets. An alternative approach uses a regular array of atomic values called voxels to represent the terrain. After terrain surface reconstruction, we render the oblique perspective terrain image by a process called phototexturing-the mapping of the corresponding texture onto this surface. Before doing this, we must register the texture and DTM so that the overlay is accurate. This corrects geometric distortions in the data sets, which originate in measurement device or sensor inaccuracies. We obtain the final image by projecting the colored surface onto a viewing plane, incorporating hidden surface elimination.<>
Keywords
data visualisation; geophysics computing; image reconstruction; 3D terrain; DTM; atomic values; continuous surface; data sets; digital terrain model; elevation samples; flight simulation; geometric distortions; hidden surface elimination; large planar facets; oblique perspective terrain image; photorealistic terrain imaging; photorealistic terrain visualization; phototexturing; satellite image; terrain color; terrain surface reconstruction; terrain topography; triangulation; vertical view angle; voxels; Aerospace simulation; Data visualization; Digital elevation models; Image reconstruction; Rendering (computer graphics); Satellites; Surface reconstruction; Surface texture; Surface topography; Terrain mapping;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.267465
Filename
267465
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