DocumentCode :
103845
Title :
Reverse Engineering Animal Vision with Virtual Reality and Genetics
Author :
Stowers, John R. ; Fuhrmann, Anton ; Hofbauer, Michael ; Streinzer, Martin ; Schmid, A. ; Dickinson, Michael H. ; Straw, Andrew D.
Volume :
47
Issue :
7
fYear :
2014
fDate :
Jul-14
Firstpage :
38
Lastpage :
45
Abstract :
Neuroscientists are using virtual reality systems, combined with other advances such as new molecular genetic tools and brain-recording technologies, to reveal how neuronal circuits process and act on visual information. The Web extra at http://youtu.be/e_BxdbNidyQ is an overview video showing the FlyVR system in operation, including four example experiments.
Keywords :
biology computing; genetics; neurophysiology; reverse engineering; virtual reality; brain-recording technology; molecular genetic tool; neuronal circuit; reverse engineering animal vision; virtual reality; Animals; Genetics; Neurons; Proteins; Tracking; Virtual reality; Visualization; FlyVR; animal behavior; augmented reality; human-computer interaction; multimedia information systems; neuroscience; virtual reality; visualization;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2014.190
Filename :
6861928
Link To Document :
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