• DocumentCode
    1051561
  • Title

    A Solution to the Stochastic Point Location Problem in Metalevel Nonstationary Environments

  • Author

    Oommen, B. John ; Kim, Sang-Woon ; Samuel, Mathew T. ; Granmo, Ole-Christoffer

  • Author_Institution
    Carleton Univ., Ottawa
  • Volume
    38
  • Issue
    2
  • fYear
    2008
  • fDate
    4/1/2008 12:00:00 AM
  • Firstpage
    466
  • Lastpage
    476
  • Abstract
    This paper reports the first known solution to the stochastic point location (SPL) problem when the environment is nonstationary. The SPL problem involves a general learning problem in which the learning mechanism (which could be a robot, a learning automaton, or, in general, an algorithm) attempts to learn a "parameter," for example, lambda*, within a closed interval. However, unlike the earlier reported results, we consider the scenario when the learning is to be done in a nonstationary setting. For each guess, the environment essentially informs the mechanism, possibly erroneously (i.e., with probability p), which way it should move to reach the unknown point. Unlike the results available in the literature, we consider the fascinating case when the point sought for is itself stochastically moving (which is modeled as follows). The environment communicates with an intermediate entity (referred to as the teacher/oracle) about the point itself, i.e., advising where it should go. The mechanism that searches for the point in turn receives responses from the teacher/oracle, which directs how it should move. Therefore, the point itself, in the overall setting, is moving, i.e., delivering possibly incorrect information about its location to the teacher/oracle. This in turn means that the "environment" is itself nonstationary, which implies that the advice of the teacher/oracle is both uncertain and changing with time - rendering the problem extremely fascinating. The heart of the strategy we propose involves discretizing the space and performing a controlled random walk on this space. Apart from deriving some analytic results about our solution, we also report the simulation results that demonstrate the power of the scheme, and state some potential applications.
  • Keywords
    metacomputing; robots; stochastic processes; general learning problem; metalevel nonstationary environments; potential applications; stochastic point location problem; Learning automata (LA); nonstationary stochastic point location (NS-SPL) problem; nonstationary stochastic teacher; stochastic point location (SPL) problem; teachers and students; Algorithms; Artificial Intelligence; Computer Simulation; Decision Support Techniques; Information Storage and Retrieval; Models, Statistical; Pattern Recognition, Automated; Signal Processing, Computer-Assisted; Stochastic Processes;
  • fLanguage
    English
  • Journal_Title
    Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1083-4419
  • Type

    jour

  • DOI
    10.1109/TSMCB.2007.913602
  • Filename
    4443857