Title :
Splatting of non rectilinear volumes through stochastic resampling
Author_Institution :
Dept. of Electr. Eng. & Comput. Sci., Yamanashi Univ., Kofu, Japan
fDate :
6/1/1996 12:00:00 AM
Abstract :
The paper extends the conventional splatting algorithm for volume rendering non rectilinear grids. A stochastic sampling technique called Poisson sphere/ellipsoid is employed to adaptively resample a non rectilinear grid with a set of randomly distributed points whose energy support extents are well approximated by spheres or ellipsoids. Then volume rendered images can be generated by splatting the scalar values at the new sample points with filter kernels corresponding to these spheres and ellipsoids. Experiments have been carried out to investigate the image quality as well as the time/space efficiency of the new approach, and the results suggest that our approach can be regarded as an alternative for existing fast volume rendering techniques of non rectilinear grids
Keywords :
rendering (computer graphics); statistical analysis; stochastic processes; Poisson sphere/ellipsoid; conventional splatting algorithm; energy support; fast volume rendering; filter kernels; image quality; non rectilinear grid; non rectilinear grids; non rectilinear volume splatting; randomly distributed points; scalar values; stochastic resampling; stochastic sampling technique; time/space efficiency; volume rendered images; Casting; Ellipsoids; Feedforward systems; Filters; Image generation; Image sampling; Kernel; Rendering (computer graphics); Shape; Stochastic processes;
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
DOI :
10.1109/2945.506227