DocumentCode
105516
Title
Interference Pricing for SINR-Based Random Access Game
Author
Man Hon Cheung ; Wong, Vincent W. S.
Author_Institution
Dept. of Inf. Eng., Chinese Univ. of Hong Kong, Hong Kong, China
Volume
12
Issue
5
fYear
2013
fDate
May-13
Firstpage
2292
Lastpage
2301
Abstract
In this paper, we study the problem of random access with interference pricing in wireless ad hoc networks using non-cooperative game theory. While most of the previous works in random access games are based on the protocol model, we analyze the game under the more accurate signal-to-interference-plus-noise-ratio (SINR) model. First, under the setting with fixed interference linear pricing, we characterize the existence of the Nash equilibrium (NE) in the random access game. In particular, when the utility functions of all the players satisfy a risk aversion condition, we show that the game is a S-modular game and characterize the convergence of the strategy profile to the NE. Then, under the setting with adaptive interference linear pricing, we propose an iterative algorithm that aims to solve the network utility maximization (NUM) problem. Convergence of the solution to a Karush-Kuhn-Tucker (KKT) point of the NUM problem is studied. It can be shown that the solution obtained under the protocol model may result in starvation for some users due to the inaccurate interference pricing. Simulation results show that our proposed algorithm based on the SINR model achieves a higher average utility than the algorithm based on the protocol model and a carrier sense multiple access (CSMA) scheme implemented in a slotted time system.
Keywords
ad hoc networks; carrier sense multiple access; game theory; iterative methods; optimisation; radiofrequency interference; wireless channels; CSMA scheme; KKT point; Karush-Kuhn-Tucker point; NUM problem; Nash equilibrium; S-modular game; SINR-based random access game; adaptive interference; carrier sense multiple access; interference pricing; iterative algorithm; linear pricing; network utility maximization; noncooperative game theory; protocol; signal-to-interference-plus-noise-ratio; wireless ad hoc networks; Adaptation models; Games; Interference; Pricing; Protocols; Receivers; Signal to noise ratio; Medium access control (MAC); S-modular game; SINR model; interference pricing; network utility maximization; non-cooperative game theory; random access;
fLanguage
English
Journal_Title
Wireless Communications, IEEE Transactions on
Publisher
ieee
ISSN
1536-1276
Type
jour
DOI
10.1109/TWC.2013.031313.120938
Filename
6485030
Link To Document